Functions with very specific effects in the game world.
Table of contents
- AddToInventory
- CanReachThrough
- CanSeeThrough
- ChangePOV
- CheckDarkness
- FormatExitList
- FormatObjectList
- GetBlockingObject
- GetDefiniteName
- GetDisplayAlias
- GetDisplayName
- GetDisplayNameLink
- GetDisplayVerbs
- GetListDisplayAlias
- GetNonTransparentParent
- GetVolume
- Got
- HelperCloseObject
- HelperOpenObject
- IsSwitchedOn
- ListParents
- SetDark
- SetExitLightstrength
- SetLight
- SetObjectLightstrength
- ShowRoomDescription
- SwitchOff
- SwitchOn