SetExitLightstrength

SetExitLightstrength(exit, string value)

Define an exit as a lightsource. A possible value is:

”” (empty string) : exit is not a lightsource and is not visible in a dark room

“weak” : exit is visible in a dark room

“strong” : exit enlightens a dark room, so the normal room description is shown

See also SetDark, SetLight, SetObjectLightstrength, CheckDarkness

This command was added in Quest 5.3.