SetTurnTimeoutID (integer turn count, string name, script)
or
SetTurnTimeoutID (integer turn count, string name){ script }
Runs the specified script after the specified number of turns.
The name specifies the name of the turnscript to create. The anonymous version of this function is SetTurnTimeout.
Note: This function is “non-blocking”, and its script has no access to local variables. For a fuller discussion, see the note on Blocks and Scripts.