You may want to have an exit that you cannot open without a key or other object
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Go to the exit you want to lock

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Tick the Locked box:

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When you do you need to give a NAME for the “lock”:

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Either write a message or script to explain why:

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Next add in the object to open the door and write a description:

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Click on the Inventory tab and tick the Take box and add a message:

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Click on the Use/Give tab and select Use (on its own):
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Scroll down the scripts and select Unlock exit:

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Select the name you gave for the unlocking:

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Add in another messages to make it more realistic. I have also added a sound effect:

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Now when you use the Key in the game it will unlock the door:

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Of course the game works much better if you use ONE OBJECT ON ANOTHER OBJECT TO OPEN A DOOR
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If you do this you need to choose Use this on (another object) to open an exit.
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Here I have used chewing gum wrapper (OBJECT) on switch box (OBJECT) to unlock lift door (EXIT)
