Internal function to Core.aslx - games should not normally need to call internal functions.

InitInterface

Does not return a value.

Quest will look for a function called InitInterface in any ASLX file, and if one exists then it will be called when the game begins, and also when loading a saved game.

Core.aslx defines an implementation of a InitInterface function. It does the following:

  • sets up the default game fonts and colours
  • sets up compass direction names
  • sets titles of panes (“Inventory”, “Places and Objects” etc.)
  • shows or hides panes depending on the showpanes option

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