SetObjectLightstrength(object, string value)
Define an object as a lightsource. A possible value is:
”” (empty string) : object is not a lightsource and is not visible in a dark room
“weak” : object is visible in a dark room
“strong” : object enlightens a dark room, so the normal room description is shown
See also SetDark, SetLight, SetExitLightstrength, CheckDarkness
This command was added in Quest 5.3.